Marvel vs Capcom: Infinite - First Impressions from Justin Wong

By Chris Cuevo
September 26, 2017

The latest iteration of the “Marvel vs.” series released on September 19th with Marvel vs. Capcom: Infinite. Unlike Ultimate Marvel vs. Capcom 3, MvC:I features 2v2 combat, akin to Marvel vs. Capcom: Clash of Super Heroes.

One major change from the last iteration of the series is the implementation of Infinity Stones. There are six Infinity Stones in the game, each one granting the player different abilities and buffs. These range from an increase to attack damage to adding elemental damage to each attack.

Another change is the replacement of the assist method. A new system called “Active Switch” replaces the assist method, giving you full control of your second character while your first character completes a maneuver before backing away.

After taking some time to dig into the game’s new mechanics, current Echo Fox player and EVO Marvel vs. Capcom 2 and Ultimate Marvel vs. Capcom 3 champion, Justin Wong gave us his thoughts on MvC:I.

Compared to previous entries, MvC:I is a more fluid game, granting players to be more creative with combos and mixing characters. Concerning how MvC:I differs from previous entries, Justin stated, "The difference is that you are able to tag at any given time to continue your offense. MvC:I also has Stones which allows characters to enhance their offense even more which makes it very crazy fun.”

Many players and streamers share Justin’s opinion. He continued, “The game is very fun because you are allowed to freestyle at no end. In other games, when I think about something that could work it usually doesn't but in this game, 90% of the time it works.” For the players, this could mean endless combinations of team compositions and Infinity Stone selection. For the spectators, the variety makes for a lot of hype in every game.

Currently, there are 21 characters to choose from. For someone new to fighting games or the Marvel vs. Capcom series, this may feel overwhelming, especially since you have to choose two characters to play. Because of that, a common question is, “What pair of characters should I start out to get a feel of the game?”

Justin gives his advice, “I think a good duo for anyone can be anyone. The game mechanics work so well you can make any team work but if I had to choose it would be Ultron/Nova.” As a new player to the Marvel vs. Capcom series, I followed Justin’s advice and practiced Ultron/Nova. After a few hours in Mission and Training Modes, I firmly agree with Justin. Ultron pulls off combos that are not difficult to execute; however, difficult to master. When you tag in as Nova, you can easily continue a combo left off from Ultron which compliments each other.

The former EVO Champion, has set his sights high when it comes to competing in the new game. The next EVO is a long time from now, but Justin continues to work hard in preparation. “I want to win MvC:I at EVO,” says Justin. “For me to do that will require learning all the characters, all the Stones, and match up knowledge for many different team combinations.”

Capcom announced a new event upon the release of MvC:I called “Battle for the Stones”. This event features the previous seven EVO champions in UMvC3, six Infinity Stone bearers who will claim a stone by winning one of the various MvC:I tournaments hosted around the world, and three online tournament winners.

To add a unique wrinkle to the event, bearers of one of the Infinity Stones can use it during the “Battle for the Stones” Finals in Anaheim, CA on December 9-10, 2017. These stones grant a special ability that will give the bearer an advantage over their opponent during the finals. Each stone’s power will be revealed at the tournament where it is up for grabs.

Justin is excited to participate in the event, saying, “The Capcom Battle for the Stones event looks really awesome. I am scared of what a real life infinity stone can do. So I hope I get a weak gem opponent. That would be nice.”

Marvel vs. Capcom: Infinite has the potential to makes waves in the competitive fighting game community. Many players will explore and experiment different strategies. We look forward to seeing what entertaining strategies players can discover and to watching our Foxes strive to beat the competition.